Version 0.0.7.9 Released!
Lab Monster Toolkit » Devlog
Version 0.0.7.9 is live!
Update Includes:
- XInput 1.4 support is now selectable for frame locked mode. 1.3 is the default setting as most games still use this dll version. Newer games are moving to 1.4 and we now can inject into that dll as well.
- Samples per frame setting is now available in the timing congif UI. Some fighting games are now sampling input 2-3 times per frame (Tekken 7 and SF6). This setting ensures the game slowdown feature slows down at the correct rate and attempts to adjust playback and recording correctly for those games. Please note, frame locked recording and playback in these games is not perfect. The games try to sample 2 or 3 times a frame, but sometimes will sample fewer. This means that we no longer know which frame a given input sample is from. We are working on a solution but there may not be one technically possible in the short or even long term.
- Macros in the input editor now work in frame mode. There was a bug that caused the macro frame values to not be carried into the pasted value.
Files
LabMonsterToolkitv079.zip 2 MB
Mar 28, 2023
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Lab Monster Toolkit
Fighting game training mode enhancement tool designed to help players of all skill levels improve faster.
Status | In development |
Category | Tool |
Author | erebuswolf |
Tags | fighting-game, software, tool, utility |
More posts
- Version 0.0.9.0 Released! Major Update!Feb 20, 2024
- Version 0.0.8.7 Released! ViGEm Link fixJan 18, 2024
- Version 0.0.8.6 Released! Better Sequence LoadingAug 27, 2023
- Version 0.0.8.5 Released! Improved Hotkeys!Jun 10, 2023
- Version 0.0.8.4 Released! Configurable Frame LengthJun 02, 2023
- Version 0.0.8.3 Released! More bugfixesMay 31, 2023
- Version 0.0.8.2 Released! Minor bug fixMay 31, 2023
- Version 0.0.8.1 Released! Bug FixesMay 31, 2023
- Version 0.0.8.0 Released! This is a big one!May 31, 2023
- Big Changes Are ComingMay 09, 2023
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