Big Changes Are Coming
Big changes are coming to Lab Monster Toolkit.
I rewrote the timing system to make time based playback and recording much more accurate. Because of this timing improvement, moving forward, all sequences will now be in frames for input timing. Old time based sequences will automatically be converted to frames when opened with the editor. Playback of those old timing sequences will not be permitted until this conversion has been done.
I'm also rewriting the Training DDR style window to use OpenGL via SkiaSharp for better perf.
And I'm working on SF6 compatibility and content for the tool.
When these tasks are all complete and tested by pre-release testers the next version will be released.
Sorry for the delay in updates.
Get Lab Monster Toolkit
Lab Monster Toolkit
Fighting game training mode enhancement tool designed to help players of all skill levels improve faster.
Status | In development |
Category | Tool |
Author | erebuswolf |
Tags | fighting-game, software, tool, utility |
More posts
- Version 0.0.9.0 Released! Major Update!Feb 20, 2024
- Version 0.0.8.7 Released! ViGEm Link fixJan 18, 2024
- Version 0.0.8.6 Released! Better Sequence LoadingAug 27, 2023
- Version 0.0.8.5 Released! Improved Hotkeys!Jun 10, 2023
- Version 0.0.8.4 Released! Configurable Frame LengthJun 02, 2023
- Version 0.0.8.3 Released! More bugfixesMay 31, 2023
- Version 0.0.8.2 Released! Minor bug fixMay 31, 2023
- Version 0.0.8.1 Released! Bug FixesMay 31, 2023
- Version 0.0.8.0 Released! This is a big one!May 31, 2023
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