Big Changes Are Coming


Big changes are coming to Lab Monster Toolkit.

I rewrote the timing system to make time based playback and recording much more accurate. Because of this timing improvement, moving forward, all sequences will now be in frames for input timing. Old time based sequences will automatically be converted to frames when opened with the editor. Playback of those old timing sequences will not be permitted until this conversion has been done. 

I'm also rewriting the Training DDR style window to use OpenGL via SkiaSharp for better perf.

And I'm working on SF6 compatibility and content for the tool.

When these tasks are all complete and tested by pre-release testers the next version will be released.

Sorry for the delay in updates.

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